Creature Comforts

Players 1 – 5          Ages 8+          45mins

Life in the forest is a lot of fun, at least while the sun is shining and the leaves are on the trees. Those days don’t last forever though, and long before the weather starts to change, the wise animals start to harvest for the long cold winter ahead. You will spend many months tucked into your burrow and you want to make it as cozy as possible. A nice bowl of soup, a comfortable rocking chair, and some toys and games will go a long way to make those dark winter days pass by quickly.

In Creature Comforts, you spend the Spring, Summer, and Fall gathering different goods from the forest and spending them to collect items that will make your home more inviting while the world outside is covered in a layer of snow. Each round you send family members out to various locations in an attempt to gain supplies. If they fall short of their goal, they’ll learn a lesson and be better prepared next time. The family that has created the most comfortable den wins the game.

Suspects

Players 1 – 6         Ages 10+          90mins

Suspects is a range of investigation games with streamlined rules and plots centered on the psychology of the characters in the style of Agatha Christie’s novels. The first opus will feature the ingenious and fearless Claire Harper in three stories that pay tribute to the great classics of detective literature!

Claire Harper was one of the first women to graduate from Oxford in 1927. Specializing in criminal law, she is also an adventurous traveler. Every mystery is an opportunity for her to test her formidable spirit of deduction and her unfailing determination! In this first episode, follow her in her investigations that will take her from grand manor houses to shady theaters and from Scotland to…Egypt!

Dinner in Paris: Battle of the Chefs

This is an expansion and requires the main game ‘Dinner in Paris’ to play

On the Parisian square, competition among the restaurants still runs high and the animosity has escalated: theft of ingredients, noise pollution, terrace defacing… In this square in constant turmoil you can count on your food truck to expand your influence and surprise your opponents.

Content: 4 food trucks, 4 Food truck cards, 16 Food truck property tiles, 24 Pigeon cards, 24 Objectives cards, 6 Majority cards, 4 Subway Entrance tiles, 8 Pigeon Effect tiles and 1 rulebook.

Iki

Players 2 – 4          Ages 14+          60 to 9-mins

Hire craftsmen, set them up in the market and gain prestige in feudal Japan.

Iki takes place in Edo during the Edo period (1603-1868). Edo was the name of Tokyo at that time.

In the Nihonbashi district, you will find the most animated market of the city.

Along Nihonbashi main street, many merchants with various activities set up their stalls and attract a crowd of customers.

Not far from the main street, there is a fish market, where boats bring their cargoes and the calls of buyers and sellers resound.

In houses around the main street called Nagaya, live craftsmen and merchants, with various skills necessary for the daily life of Edo’s inhabitants.

According to estimates, between 700 and 800 different trades exist in Edo: fan or lantern makers, tatami weavers, printers, hawkers, tempura or sushi sellers, geishas, kabuki actors and many others are represented in Iki in the form of cards.

How to win?

Live a whole year in Edo and try to become the best Edokko, “the child of Edo” by looking after the welfare and prosperity of the city and its inhabitants. Recruit characters from different trades, have them work in Nihonbashi High Street and build up their experience until they retire.

The winner is the Edokko who has accumulated the most Iki, a philosophical concept of the Edo period considered as an ideal of life.

How to play?

A game of Iki lasts 13 rounds: the first 12 represent the 12 months of the year and are played in the same way. The 13th round, the New Year, is played in a slightly different way. Each of the first 12 months is played in 3 phases:

The 1st “Lifestyle” phase, where players decide their position on the Ikizama track. The 2nd “Actions” phase, where players A) Recruit a Character or Collect their Income, then B) move their Oyakata and conduct transactions in the Main Street.

The 3rd “Event and End of Round” phase is different for each month:

  •     The “End of Round” stage takes place every month.
  •     The Balance of Accounts is done at the end of months 3, 6, 9 and 12 (i.e. at the end of each season).
  •     A Fire takes place at the end of months 5, 8 and 11.

Tiny Epic Dungeons

Players 1 – 4        Ages 14+           30 to 60mins

Tiny Epic Dungeons is a fully co-operative dungeon crawler for 1 to 4 players set in the fantasy world of Aughmoore.

In Tiny Epic Dungeons, players control a band of Heroes exploring a treacherous dungeon in search of the fearsome Dungeon Boss. Heroes make their way through the dungeon one room at a time. Around every corner goblins and ferocious minions seek to block the Heroes? path. Where there isn?t an enemy, traps are set, ready to spring on even the most prepared Hero.

Tiny Epic Dungeons features a modular dungeon that is unique with each play.

The game is played over two acts: The Dungeon, and the Dungeon Boss. In both acts, the players are constantly struggling against the waning firelight of their torch which decreases each turn. When the torch goes out, the Heroes are forever lost in the darkness.

After clearing the dungeon of all its? minions and finding the entrance to the lair, players must engage in an epic battle against the Boss. Each boss has unique abilities and a lair with a unique environment that gives various advantages and disadvantages depending on the skill used and where the Hero attacks from.

These Epic Monsters cannot be slain by mere swords, axes, arrows, and the occasional spell. Ritual Rooms around the dungeon must be used to lower their magical bond to the dungeon. The Dungeon boss must be lured to these rooms to lower their defenses and allow the Heroes to strike the final blow!

Victory in Tiny Epic Dungeons is achieved by defeating the Dungeon Boss! In order to do that, the Heroes will need to collect legendary loot, and supreme spells

Heroes of old crafted loot to honor the ways of their clans. Bear, Lion, Phoenix, and Panther. Heroes can discover pieces from these ancient sets that grow more powerful the more you collect.

Will you be the greatest warrior the Bear clan has ever seen? Or will you make the Panther clan proud by stalking your prey and striking with surprising force, unseen before the moment of impact?

The story is yours to tell in Tiny Epic Dungeons!

Hansa Teutonica Big Box

Players 3 – 5            Ages 12+            45 to 90mins

The multi award winning strategy game Hansa Teutonica is back – in a “Big Box” edition including the base game and all expansions. In the game players attempt to increase their standing as merchants in the Hanseatic League by gaining prestige points in various ways. For instance, they can try to establish a network of Counting Offices in new Hansa cities by occupying an entire trade route between two cities – but before that happens, player markers can also be displaced by other players. Players may also aim to develop their trading skills, improving their abilities throughout the course of play. With only two actions per turn and a variety of contested opportunities, every turn is equally quick and strategically demanding.

Hansa Teutonica is a highly interactive strategy game, as players block and push each other each turn – but it also gives cunning players the chance to put being blocked into an advantage. The game’s many possible strategies can also be tested and perfected on the variant game boards of the beloved Britannia and East expansions.

Living Forest

Players 1 to 4        Ages 10+          40mins

Four Spirits of Nature – Winter, Spring, Summer and Autumn – have been called to rescue the Sacred Tree of the Forest facing the devastating flames of Onibi… 

In Living Forest, you play one of these four Spirits of Nature trying to save the Forest. You’re not alone in this task, Guardian Animals have come together around the Circle of Spirits where you progress to help you. Each turn, they bring some precious elements and if you manage to combine a good team of Guardian Animals, you can perform actions optimally. But beware, some of them are solitary and do not like to meet other fellows.

Tiny Ninjas: The Void

This is an expansion to Tinyninjas and requires a copy of that game to use.

This expansion includes the all new characters: Queen, Skeleton, Mystic, Zombie, Dragon and also introducing YELLOW DAMAGE to the gam

Tiny Ninjas

Players 1 – 2          Ages 8+        10mins

The original Tiny Ninjas, also referred to as Tiny Ninjas OG.

A 1-2 player fast-action card and dice battling game. Players start with 10 health and compete by attacking and defending with ninja cards in an effort to reduce their opponent’s health to zero. Whoever does this first, wins.

Players take turns using ninja cards to either attack or defend, as each ninja can be used in both these ways. So it’s important for players to manage their hands with which ninjas they decide will be used to attack and which ones will be saved to defend.

Many attack/ability effects are determined with a dice roll, which can be done right inside of the lid as the whole box transforms into the play area. The color-blind friendly, multi-use dice can each be rolled to produce two different sets of results. (Four sets total)

Featuring 24 original ninja characters with beautiful and vibrant artwork. Tiny Ninjas offers a highly-engaging, fast-paced experience that’ll have players wanting a rematch over and over again.

Cover Your Kingdom

Players 2 – 8          Ages 9+          20 to 30mins

The long-awaited successor to Cover Your Assets has arrived! This wild and hilarious new version has all the frenzied stealing and stacking that has made Cover Your Assets on of Amazon’s top rated card games, plus it adds tons of new strategy and mayhem!

Your mission in this adventure is to gain Magic for your Kingdom. To achieve this you’ll need to form Clans of Punderful creatures, like Uniquehorns, Peglegasus, Pigxies, or LepreCon Men, by forming them in pairs.

Special Creatures with powerful abilities add to the fun, letting you do things like swap Clans with a rival, move a Clan from the top to the bottom of a stack, or remove it from the game entirely!

With 50% more cards, and the ability to play with 2-8 players, Cover Your Kingdom is the perfect game for almost any party. Be warned though, it’s HIGHLY competitive.
You might even say it’s Magically Malicious!