In the early days of the twentieth century, rail is the preferred mode of transportation for the elite. Luxury lines scramble to accommodate the needs of business tycoons, diplomats, and even royalty. Step into this world and compete to build the most luxurious train lines possible in First Class. Guide your lines from humble beginnings into rivals of the fabled Orient Express itself as you carry out actions each round. Add cars to your trains, upgrade those cars to attract wealthier clientele, extend your lines towards Constantinople, and more. A limited number of action cards is available each round, so pick your actions carefully and choose a path for your rail lines. There are many ways to score points, but only a true railroad baron will accumulate the most points and win the game.
My Little Scythe is a competitive, family-friendly game in which each player controls 2 animal miniatures embarking upon an adventure in the Kingdom of Pomme.
In an effort to be the first to earn 4 trophies from 8 possible categories, players take turns choosing to Move, Seek, or Make. These actions will allow players to increase their friendship and pies, power up their actions using upgrade tiles, complete quests, learn magic spells, discover precious resources through an innovative dice mechanism, deliver gems and apples to Castle Everfree, and perhaps even engage in a pie fight.
Doctor Medico: Fully formed of living energy, and his healing capabilities far outpace any of his medical knowledge.
A complexity 3 hero.
Mainstay: His home is the open road and as Mainstay he fights to keep that road safe. Now he wields his massive oblivion shard on the end of a chain.
A complexity 2 hero
The Idealist: A psychic hero, with the memory of her past wiped, who after she gained an oblivion shard saw those powers grow.
A complexity 3 hero
Writhe: A former bank robber, who needed the money to fund his research. He then joined the Sentinels after being defeated by them. After all he needed to get out of prison.
Watch out! The giants are charging down the mountains! They are loud and boisterous!!! They too want their share of the kingdoms under construction and it’s going to cost you.
‘Age of Giants’ is an expansion pack for Kingdomino and Queendomino. To play if you need to have either one of these games so that in either case you can play with 2 to 5 players
Exploding Kittens Party pack is an expanded stand alone version of the original hit game. The game is a strategic, kitty-powered version of Russian Roulette. Players draw cards until someone draws an exploding kitten, at which point they explode, they are dead and out of the game. Unless that player has a Defuse card featuring such things as belly rubs, catnip sandwich, laser pointer etc. in which case they survive and can put the Exploding Kitten back in the deck, anywhere they please. All the other cards in the deck are used to move, mitigate or avoid the Exploding Kitten. Last player standing wins.
There is a secret world where ancient evil weaves a modern mystery… they call it Little China. It’s where Big Trouble was waiting for Jack Burton and his friends as they uncover an ancient diabolical plot. The evil minions of the immortal ghost-sorcerer Lo Pan are waiting to chop down the players with axes and guns in dark alleys and all throughout the battle-torn streets of Chinatown. Now, Jack, Wang, Gracie, and the rest of the gang must muster up all of their courage, survive against hordes of baddies, and then face off in a showdown with the darkest demon of them all Lo Pan!
Big Trouble in Little China the Game sends you and up to three other players on a wild adventure to experience the unknown and mystical underworld of Chinatown. Each brave character uses their own unique talents and abilities to take on various missions throughout Little China; working together to gain enough Audacity to take down Lo Pan, the Three Storms, and a slew of other powerful henchmen, in this cooperative, replayable, cinematic experience.
How can we Spirits drive the invaders back to their boats and off our island? We must grow, change, and find new paths – if we stay as we are, we shall die, and the island with us.
Bring forth the natural chaos, and let our new ways be both Branch and Claw! We shall summon predators from the heart of the island, wild from every patch of ground, illness from the twisting mists, and turn the hearts and minds of the invaders against one another.
More Spirits answer the call, but the invaders redouble their efforts. Can we stop them in time?