D&D 5th ed : Monster Challenge Cards 0 – 5

This set contains 268 durable, laminated cards for a range of deadly monsters of challenge rating 0 to 5. With game statistics on one side and evocative art on the other, they are the perfect tool to help Dungeon Masters manage and reference their menagerie during play.

Scythe: Encounters

Scythe Encounters is a boxed set of 32 brand-new promo encounter cards. These cards feature a number of innovations in the encounter system. You can play with them on their own for a few games to learn these new mechanisms; after that you can shuffle them into the regular encounter deck.

Between two castles of Mad King Ludwig

Players 3 – 7          Ages 10+          45 – 60mins

Between Two Castles of Mad King Ludwig is published by Stonemaier Games in collaboration with Bezier Games.

The king demands a castle! You are a world-renowned master builder who has been asked by the Mad King Ludwig to help design his castles. Projects of such significance require the expertise of more than one person, so for each assignment you are paired with another master builder to execute your grandiose plans. Will your planning and collaborative skills be enough to design the most impressive castles in the world?

Between Two Castles of Mad King Ludwig is a competitive tile-drafting game in which each tile is a room in a castle. You work together with the player on your left to design one castle and with the player on your right on another castle. On each turn you select two tiles from your hand, reveal them, and then work with your partners to place them. To win, you have to share your attention and your devotion between two castles.

This game includes 147 regular room tiles with unique art, 83 other tiles, 20 bonus cards, 7 custom wooden castle tokens, 1 full-colour, double-sided score-pad, and a 4-piece Game Trayz custom insert that reduces setup time to less than 60 seconds.

Junk Art (Plastic)

Players 2 – 6          Ages 8+          30mins

Where some see junk, others see art! In Junk Art, let your creativity take over as everything you touch turns into magnificent structures and extraordinary creations! But you’re not the only talented artist in town and you must prove yourself by showing your skills and making new fans!

Carcassonne : Count, King and Robber

Players 2 – 6          Ages 7+          45mins

Choose to rule the city or patrol the roads and gain bonus points with the new king and robber tiles. Only a king can rule a large city. Grow your city and claim the king tile for bonus points. Explore the roads instead and claim the bonus points for the longest road with the robber tile. The city belongs to the king, but the roads are the robber’s domain.

Two large city tiles let you start the game with the eponymous city itself. The mysterious count oversees the city of Carcassonne, patrolling the main areas of the city: the castle, the market, the blacksmith and the cathedral. Free trapped followers or block other followers with the count’s movement around the city.

Petrichor

Players 1 – 5          Ages 14+          20 mins per player

In Petrichor, you are a cloud. Use weather to your advantage to ensure you grow the most crops. This sounds like an easy task, but all of the other clouds are trying to do the same thing! Prepare for some mischief in the sky as you trick and outsmart your friends to make sure you are reigning cloud!

Petrichor is a highly interactive board game, playable by 1-4 people (up to 5 with the expansion, see below). It’s an action selection/area influence game, with 4 simple actions which interact with the various fields in ever surprising ways. The players move clouds with water droplets, and then rain those droplets onto specific fields, to make sure they have the right amount of water for the Harvest. During a Harvest, crops that have been watered enough are scored! Players are able to influence when, and how often the harvest happens. Players need to strike a fine balance between maintaining control of the different fields as well as influencing Harvest, to make sure the two come together at the optimal time.

Kitchen Rush

Players 1 – 4          Ages 12+          30 – 45 mins

Kitchen Rush simulates the excitement of a high-pressure kitchen environment through an innovative real-time worker placement mechanism.

1-4 players work together trying to fulfill orders fast enough to earn enough money to keep the business going across 4 rounds of 4 minutes. The fun, excitement and rush it brings to the table offers a full course for gamers and family members alike.

In the game, players use hourglasses as their workers assigning them to various tasks from taking orders, cooking dishes and buying groceries. Any worker placed on an action space may not be used elsewhere before the sand within the hourglass runs out making each decision important as time is limited.

 

Pengoloo

Players 2 – 4          Ages 4+          15mins

Our penguins are ready to play with you.  Roll the coloured dice to find the matching, hidden eggs.  The first player to collect six penguins with their eggs on his/her iceberg wins the game.

Memory and a bit of luck will help you succeed in this fun south pole eggspedition.

Hungry!

Players 2 – 5          Ages 4+          5mins

Feed the animals and feed them fast!  A cooperative game with focus on communication and attention.  Great fun for the whole family!